About Hydra
Skills
Dance of the Archmage - Mage. Atk. +20%, Spd. Magic +15%, reduces the chance of interruption of spell casting by 40. Duration 12 hours
Battle Dance - Phys. Atk. +12%, Spd. Atk. +7.5%. Duration 12 hours
Assault Dance - P. Strength. Crete. Atk. +35%, Accuracy +4. Duration 12 hours
Song of Revival - Reduces MP consumption by 25%, waiting time skill reuse by 20%, for physical skills an additional 10%. Duration 12 hours
Relaxation Song - Max. HP level +30%. Returns 10% of damage taken to the attacker. Duration 12 hours
Song of Defense - Phys./Mag. Defense +25%. Duration 12 hours
Song of Assault- Chance P. Crete. Atk. +100. Running speed +20. Duration 12 hours
Madness - Increases Accuracy by 6, P. Atk. +15%, M. Atk. +22%. Duration 12 hours
Fanatical Pain - Resistance to negative effects +80%, resistance to removal positive effects +40%, Spd. Atk. +10%, Running speed +30, Accuracy by 6, PVE damage +15%. Duration 12 hours
Angel Image - Resistance to negative effects +40%. Phys./Mag. Defense +25%, PVP Defense +25%, Accuracy by 6, Speed by 15. Duration 12 hours
Image of the Flame - Resistance to negative effects +40%. Phys./Mag. Defense +20%, PVP Defense +20%, Accuracy by 8, Speed by 15. Duration 12 hours
Shillen's Touch - Phys. Atk. +10%, Mag. Atk. +15%, Speed. Atk. +10%, Speed by 15, Damage in PVP +10%. Duration 12 hours
Protection Instinct - Phys. Def. +1800, M. Def. +1350. Duration 12 hours
Prana - Magic. Def. +3000. Duration 12 hours
Vampire Lord - Restores 5% of damage dealt from bow/magic /melee HP. Duration 12 hours
Enlightenment (Mage) - Mage. Atk. +40%, Spd. Mag. +25%, chance M. Crete. Atk. +50%. MP consumption -90%. Duration 12 hours
Enlightenment (Healer) - Mage. Atk. +10%, Treatment effectiveness +40%, Speed. Mag. +25%, chance M. Crete. Atk. +50%. MP consumption -90%. Duration 12 hours
Golem Armor - Phys. Atk. +5%,Mag. Atk. +10%, PVE Damage +10%. Duration 12 hours
Raging Soul - Chance P. Crete. Atk. +25%, P. Strength. Crete. Atk. +25% when using daggers, dual daggers and bows. Phys. Def. -5%. Duration 12 hours
Rage - Phys. Atk. +49% when using a sword, blunt weapon, polearm, two-handed weapon, brass knuckles and dual swords. Phys. Def. -5%. Duration 12 hours
Absolute Protection - Phys. Def. +40%, Mag. Def. +25%. Duration 30 seconds
Vengeance - Phys. Def. +50%, Mag. Def. +30%. Duration 30 seconds. When modified: Increases PVP defense by 15%
Shield of Faith - Phys. Def. +60%, Mag. Def. +35%. PVP Defense +40%. Duration 15 seconds. When modified: Increases duration
Mystical Immunity - Makes the target immune to negative effects for 30 seconds. Can only be used on yourself
Vampiric Pulse - Restores 40% of melee damage dealt in HP. Duration 15 seconds. When modified: Increases duration
Magic Impulse - Magic. Atk. +95%, Spd. Mag. +15%, Chance M. Crit. hit +300%. Strength M. Crete. Atk. +30%. Duration 15 seconds. When enchanted: Increases duration
Thirst for Destruction - Phys. Atk. +50%, P. Strength. Crete. Atk. +50%. Chance P. Crete. Atk. +50%. Duration 15 seconds. When enchanted: Increases duration
Insight - PVP damage +30%. Duration 30 seconds
Mirage - There is a chance that the enemy attacking you will lose his target. Duration 15 seconds
Song of Purification - Removes negative effects from group members, and gives Immunity to negative effects. Duration 10 seconds
Ultimate Madness - Phys. Atk. +2% when HP is below 30%
Chivalry - Phys. Def. +5%. When wearing heavy armor, shield protection +10%. When modified: Increases P. Def.
Secret Agility - Speed. Mag. +10%, MP consumption +10%. Reuse waiting time -10%. When modified: Increases Spd. Magic/Reduces reuse waiting time.
Death Focus - PVE damage +10%
Power Focus - PVP damage + 10%
Pa'agrio's Fist - CP +5000
Soul Protection - Phys. Def. +1300, M. Def. +700. When modified: Increases P. Def./Mag. Def.
Cry of the Soul - Phys. Atk. +5%, M. Atk. +7.5%
Defensive Combat Stance - Phys. Def. +10%, M. Def. +6%, probability of successfully using Shield Protection +50%. When modified: Increases P. Def./Mag. Def. +0.1%/0.2%/0.3%
Untamed Fury - Speed. Atk. +12%
Orc's Fury - Speed. Atk. +12%
Fast Spell Casting - Speed. Magic +10%. When modified: Increases Spd. Magic +0.1%/0.2%/0.3%
Will of the Mage - Mage. Atk. +5%, Speed. M. +5%, Combat magic power +10%, MP consumption -5%
Light Armor Proficiency - P. Def. +69.6, Spd. Mag. +10%, Spd. Atk. +25%, MP recovery rate +20%. When modified: PVP Def. +1%/+2%/+3%
Light Armor Proficiency - Phys. Def. +118.2, Spd. Mag. +10%, Spd. Atk. +25%, MP recovery rate +20%. When modified: PVP Def. +1%/+2%/+3%
Light Armor Proficiency - Phys. Def. +46, Spd. Mag. +10%, Spd. Atk. +25%, MP recovery rate +20%. When modified: PVP Def. +1%/+2%/+3%
Magic Mastery Armor - Phys. Def. +215, Spd. Mag. +25%, Spd. Atk. +10%. When modified: PVP Def. +1%/+2%/+3%
Magical Mastery Armor - Phys. Def. +215, Spd. Mag. +25%, Spd. Atk. +10%. When modified: PVP Def. +1%/+2%/+3%
Magic Armor Proficiency - Phys. Def. +225, Spd. Mag. +25%, Spd. Atk. +10%. When modified: PVP Def. +1%/+2%/+3%
Heavy Mastery Armor - Phys. Def. +80. When modified: PVP Def. +1%/+2%/+3%
Heavy Armor Proficiency - Phys. Def. +93, Spd. Mag. +20%, Spd. Atk. +25%. When modified: PVP Def. +1%/+2%/+3%
Heavy Mastery Armor - Phys. Def. +56, Spd. Mag. +20%, Spd. Atk. +25%. When modified: PVP Def. +1%/+2%/+3%
Dual Sword Mastery - Phys. Atk. +3% when using dual swords. When modified: Increases Spd. Atk.
Bow Proficiency - Phys. Atk. +3%, when using a bow, Accuracy +8. When modified: Increases Spd. Atk.
Pole Weapon Proficiency - Phys. Atk. +3% when using dual swords. When modified: Increases Spd. Atk.
Dagger Mastery - Phys. Atk. +3% when using a dagger. When modified: Increases P. Strength. Crete. Atk.
Knuckle Mastery - Phys. Atk. +3% when using brass knuckles. When modified: Increases Spd. Atk.
Armor Mastery - Speed. Atk/Spd. Mag. +85
Sword/Blunt Weapon Proficiency - Phys. Atk. +3% when using a sword or blunt weapon. When modified: Increases Spd. Atk.
Subclass - Increase P. Atk./Mag. Atk.: Phys. Atk. +2%, M. Atk. +3% | Phys. Atk. +4%, M. Atk. +6% | Phys. Atk. +6%, M. Atk. +9% | Phys. Atk. +8%, M. Atk. +12% | Phys. Atk. +10%, M. Atk. +15%
Subclass - Increase P. Def./Mag. Def.: Phys. Def. +2%, M. Def 2%. | Phys. Def. +4%, M. Def 4%. | Phys. Def. +6%, M. Def 6%. | Phys. Def. +8%, M. Def 8%. | Phys. Def. +10%, M. Def 10%
Dual Class Certification - Speed: Speed. Atk. +10%
Double Class Certification - Condition Improvement: Max. HP/MP/CP +15%
Dual Class Certification - Berserker Frenzy: Phys. Atk. +5%
Double Class Certification - Master's Frenzy: Mag. Atk. +8%
Dual Class Certification - Light of Protection: Physical Def. +7%/Mag.Def. +5%
Dual Class Certification - Rollback : Skill cooldown time -5%
Double Class Certification - Destruction : Strength P. Crete. Atk. and Mag. Crete. Atk. +5%
The Wrath of Einhasad - Phys. Atk. +10%, M. Atk. +20%, Combat Attack and Magic Power +5%. Duration 30 seconds.
Einhasad Defense - Gives the effect of invulnerability . There is an opportunity to attack. Duration 10 seconds
Silence of Einhasad - Does not allow you to select a character in as a goal. Cancels all negative effects. Duration 7 seconds.
Amethyst Removing Invulnerability/Immunity - Removes targets state Invulnerability/Immunity to negative effects
Lavianrose Energy Lv.1 - Phys. Atk. +5%, M. Atk. +10%. Duration 30 seconds
Lavianrose Energy Lv.2 - Phys. Atk. +7%, M. Atk. +14%. Duration 30 seconds
Lavianrose Energy Lv.3 - Phys. Atk. +10%, M. Atk. +20%. Duration 30 seconds
Energy Lavianrose Lv.4 - Phys. Atk. +15%, M. Atk. +30%. Duration 30 seconds
Battle Roar - When used, restores 50% HP, can be used only for yourself
Battle Cry - When used, restores 50% HP, can only be used on yourself
Awaken Life - When used, restores 70% HP, can only be used on yourself
Body Incarnation - When used, restores 70% HP can only be used on yourself
Eve's Blessing - When used, restores 100% HP/ MP/CP
Rebirth - When used, restores 100% HP, ;can only be used on yourself
Body Recovery - When used, restores 100% HP, can only be used on yourself
Brave Heart- When used, restores 5000 CP. When modifying 5500/6000/6500.. CP
Resurrection - Resurrects a corpse. Cooldown 3 minutes 30 seconds
Mass Resurrection - Resurrect a dead clan member. Cooldown 20 minutes